PUBG Creater’s History-From playing video games to creating billion-dollar game ‘PlayerUnknown’s Battlegrounds’

Today, a large number of people play PUBG and also earning on youtube due to PUBG but a few knows about it’s owner and the journey of the meritorious success he made.We must have seen a lot of rich people with huge assets coming forward and making something incredible but in my view the real success is to come forward even when we are not rich, having money to fulfill just our basic necessities. Brendan Greene , PUBG’s creater is from of the them who was not rich living on social welfare but is really commendable for his work. 

In 2013, Brendan Greene was 37, divorced and making just $300 per month. Today he is a creator of the most popular “battle royale” genre and one of its top games, PlayerUnknown’s Battlegrounds, which let him to earn an estimated $1 billion in revenue in 2018. 

In 2013, Greene Stucked in Brazil and Playing Video Games 

In early 30s, Greene moved to Brazil in his early 30s with his wife, but their marriage ended in divorce.In 2013, he did not have good earning and was making money from photographing in weddings and designing websites.He was trying to save enough to buy a plane ticket back home to Ireland.That meant cutting back on expenses like eating out and socializing, so to entertain himself, Greene turned to video games. 
According to Greene; 
“I was kind of stuck in my bedroom, basically working and playing games,” 
 Greene says he played everything from Atari 2700 to Delta Force: Black Hawk Down on PlayStation 2 but was never a serious gamer.

Greene Discovered the online video game world “mods” 

He soon discovered the world of online video game “mods” (modifications). With mods, fans create their own custom versions of a video game by tweaking the source code to alter gameplay. Game developers mostly encourage this type of engagement. 

As Greene was a part-time web designer, he knew enough basic coding to experiment with his own “mod” games. He got inspiration from existing “survivor”-style mods created by the online community as well as cult-classic Japanese sci-fi film “Battle Royale” in which high school students are dropped on an island, given weapons and then forced to fight to the death. 

Being inspired from the movie,he even named his first mods after the movie name, which helped him to establish as a creator of the now huge “battle royale” genre. Greene describes the model as “a last-man-standing death-match,” where a group of players are dropped in a harsh environment, scramble to find weapons and battle each other to the end (Epic Games’ Fortnite and Electronic Arts’ Apex Legends are also battle royale games). 

Greene loved that style of gaming.He tells,CNBC made it because it wasn’t linear, it was a world where you set loose. 

Greene back to Ireland 

In 2014, Greene finally saved enough money to come back to Ireland.After coming back to Ireland he was facing problems in finding work near his hometown of Kildare. He says that he was forced to move in with his parents and go on social welfare, the Irish equivalent of unemployment benefits. The government gave him about 180 euros per week. Greene used the cash to pay for computer servers to host his gaming mods. 

Will I make my own Game? 

As Greene was too involved in making his free game mods, his parents used to ask him that he was making any money from his hobby.Obviously they were really worried about his future. 

Greene told them that there is possibility that one day he will make his own game but at that time earning nothing , as his battle royale mods had mostly only caught on with small community of hardcore online gamers.Gaining the attention of a large community is really though.Even a person who runs a youtube channel knows that.But the real thing is hardwork and believe.Greene did a lot of hardwork in creating his own game mods and he had believe in his mods and battle royale.He was too worried that he always kept thinking that will I have a career? 


 For his good luck, there was also someone else who believed in battle royale. They caught the eye of a game developer at Sony Online Entertainment (now called Daybreak Game Company) who saw someone playing Greene’s battle royale ARMA mod on streaming video game site Twitch. 

After about six months of living with his parents in late 2014 and taking government welfare, Greene got a call from the Sony developer and the company asked him to work as a consultant on a game called H1Z1 so they could license his battle royale concept to use in the game. That very lucky break, Greene says, led to a two-year consulting gig with Sony/Daybreak. While Greene declines to reveal how much he was compensated by the gaming company, he used to say that he was looked after by Daybreak,” and it was enough to get him off the dole. 

Greene went to welfare officer and told him that what he was doing and officer said, “well, you really should get a job now”.And Greene says he was like, “just bear with me”. And, then as soon as he got the call from Daybreak, he had gone in and went, ‘You can sign me off now.’ And he was very happy. 

The billion-dollar game(PUBG) 

In 2016,a South Korean game company Bluehole (now Krafton Game Union) reached out to Greene about developing his own battle royale title, which would become PlayerUnknown’s Battlegrounds (or PUBG for short). 


Greene say that the sales of the game took off “from Day One” after PUBG launched for Microsoft Windows in December 2017 (versions for Sony PlayStation and Xbox One followed in 2018.He says, he only saw the number of sales constantly going up and up and it never slowed down or stopped infact it got quicker. 

The game’s instant popularity was a massive surprise to Greene and Bluehole. He says that after about six months they had 3,000,000 online players at a time, and they were triple the number Bluehole had expected, which meant the company’s engineers had to reconfigure the game’s servers to host more players. 

Greene Life After Creating PUBG 

Greene now serves as the Director of Special Projects at PUBG Corporation, and the game has sold over 50 million copies, while a mobile version has been downloaded by more than 200 million people. For Greene, his success has felt “crazy”. “I have been amazed by how big of a game mode I helped create many years ago, and it’s turned into, like, a whole genre of games”, Greene says. 

Greene is now living in Amsterdam, where he bikes to work every morning at PUBG Corp.’s office. Some things have changed, especially when he’s traveling to promote his game.He says that he have seen a lot more hotel rooms since he started with PUBG and for metting his fans and for going in events, he went around the world two or three times and he love all this. 

 There’s so many myths and rumors out there about Greene about, like, I’m on the yacht, you know, drinking champagne.Greene always tells CNBC Make It. 

 But he still works from 9 a.m. to 5 p.m. most days and has a pretty regular life, he says. He says, The success “means I’m comfortable now, I can provide for my family, my (13-year-old) daughter and stuff, and they don’t need to worry.” 

 On the other hand, since it’s release in 2017, PUBG has paved the way for some of the gaming world’s biggest titles including Fortnite and Apex Legends. Fortnite even went on to eclipse PUBG in terms of sales, with an estimated $3 billion of revenue last year. 

Is Greene Success Advantage just for Himself? 

As Greene success change his life, It also changed the life of huge number of people.Not only the people working with him are getting advantage but also lot of people are earning millions of dollars due to him by playing PUBG and uploading it on youtube.There are a large number of channels that were started with PUBG videos only and have millions of subscribers.So Greene success brought prosperity in other’s lives too.Indeed he is also a motivation for all of us. 

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